How To Add Augment Slots Swtor
Augment | Installable in | Description |
---|---|---|
Auxiliary Reception Coil | Any machine | Increases a machine's maximum power usage (speed). However, also increases the amount of energy required per operation. Can be installed multiple times. |
Auxiliary Sieve | Machines with secondary products | Increases the chances of a machine producing a secondary product. However, also increases the amount of energy required per operation. Can be installed multiple times. |
Nullification Chamber | Machines with secondary products | Destroys excess secondary products when a machine's secondary output slot/tank is full, allowing it to keep working. |
Trivection Chamber | Redstone Furnace | A specialization that increases the amount of cooked food a redstone furnace produces when processing raw food. However, a redstone furnace can only process food when installed. |
Flux Anodizers | Redstone Furnace | A specialization that allows for a redstone furnace to process ores more efficiently. However, a redstone furnace can only process ores when installed. |
Pyrolytic Conversion | Redstone Furnace | A specialization that allows for a redstone furnace to process various plant-based materials into charcoal, and coal into coal coke. It also produces creosote oil as a byproduct when installed. However, when installed, a redstone furnace can only process these items and its maximum power usage (speed) is reduced by a factor of 10. |
Tectonic Initiator | Pulverizer | A specialization that allows for a pulverizer to process ores more efficiently using tectonic petrotheum. 100 mB of petrotheum is consumed per ore. |
Resin Funnel | Sawmill | A specialization that allows for a sawmill to extract fluids from wood while processing it, like resin and sap. |
Metallurgical Recovery | Induction Smelter | Provides a chance for an induction smelter to not consume metallurgical fluxes (such as sand and rich slag). However, also increases the amount of energy required per operation. Can be installed multiple times. |
Pyro-Concentrator | Induction Smelter | A specialization that allows for an induction smelter to process ores more efficiently using blazing pyrotheum. 100 mB of pyrotheum is consumed per ore. |
Nutrient Recovery | Phytogenic Insolator | Provides a chance for a phytogenic insolator to not consume fertilizer. However, also increases the amount of energy required per operation. Can be installed multiple times. |
Sapling Infuser | Phytogenic Insolator | Allows for a phytogenic insolator to grow trees. |
Monoculture Cycle | Phytogenic Insolator | A specialization that changes a phytogenic insolator to not consume non-fertilizer inputs. However, also increases the amount of energy required per operation, and significantly reduces the chances of producing secondary products. |
Numismatic Press | Compactor | A specialization that allows for a compactor to produce metal coins instead of plates. |
Gearworking Die | Compactor | A specialization that allows for a compactor to produce gears instead of plates. |
Pyroconvective Loop | Magma Crucible | A specialization that increases a magma crucible's maximum power usage (speed) by a factor of 10. However, a crucible can only produce lava when installed. |
Reflux Column | Fractionating Still | A specialization that increases a fractionating still's conversion efficiency when processing fossil fuels. However, a still can only process fossil fuels when installed. |
Alchemical Retort | Fractionating Still | A specialization that allows for a fractionating still to refine fluid potions, increasing their potency level. However, a still can only process potions when installed. |
Flux Linkage Concentrator | Energetic Infuser | A specialization that greatly increases an energetic infuser's maximum power usage (speed) when charging items that hold Redstone Flux. The machine will still be limited by the maximum charging rate of items it charges. |
Flux Reconstruction | Energetic Infuser | A specialization that allows for an energetic infuser to repair damaged items using essence of knowledge. However, an energetic infuser will no longer charge items when installed. |
Parabolic Flux Coupling | Energetic Infuser | A specialization that allows for an energetic infuser to wirelessly recharge flux capacitors of players within a radius of 32 blocks. However, an energetic infuser will no longer charge or process items directly when installed. |
Enstabulation Apparatus | Centrifugal Separator | A specialization that allows for a centrifugal separator to process filled morbs for mob drops and essence of knowledge. However, a centrifugal separator can only process morbs when installed. |
Pattern Validation | Sequential Fabricator | Allows for a sequential fabricator to handle item input more intelligently. Two input slots are designated for each crafting slot. Also allows auto-input to be enabled. |
Fluidic Fabrication | Sequential Fabricator | Allows for a sequential fabricator to craft recipes that include a fluid container item (such as a filled bucket) using fluids from an added input tank. |
Reagent Recovery | Alchemical Imbuer | Provides a chance for an alchemical imbuer to not consume reagents (brewing ingredients). However, also increases the amount of energy required per operation. Can be installed multiple times. |
Pyroclastic Injection | Igneous Extruder | A specialization that allows for an igneous extruder to work without cold fluids (water), so that only hot fluids (lava) are required. |
Clastic Deposition | Igneous Extruder | A specialization that allows for an igneous extruder to produce sedimentary rock, such as sand or gravel. However, an igneous extruder can only produce sedimentary rock when installed. |
- How To Add Augment Slots Swtor Hunter
- How To Add Augment Slots Swtor Classic
- How To Add Augment Slots Swtor Mobile
Augment Slot is a gem socket on certain named or random items. By adding an augment into a slot, your item gains an additional effect, as long as the augment is slotted. This crafting system introduced in Update 17 replaced the two older augment systems - Epic Augments, and Guild Augments (both older systems can still be used on legacy items that no longer drop in ga. You need the components from re-engineering and a bunch of mundane mats (listed in the schematic) then you can craft the one appropriate to your level, then add the kit to the sabre at the mod station. Then you can drop the augment into the slot.
How To Add Augment Slots Swtor Hunter
An augment is an item modification and can be applied to an augment slot. Augments can be crafted by the Armormech, Armstech, and SynthweavingCrew Skills.
Armormech[edit edit source]
- Absorb augments - Absorption Rating/Power
- Shield augments - Shield Rating/Power
- Versatile augments - Mastery/Endurance
Armstech[edit edit source]
- Accuracy augments - Accuracy/Endurance
- Fortitude augments - Endurance/Power
- Overkill augments - Power/Endurance
Synthweaving[edit edit source]
- Alacrity augments - Alacrity Rating/Endurance
- Critical augments - Critical Rating/Endurance
- Redoubt augments - Defense Rating/Power